Hutao - Halloween game 2
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9 months ago
0:24
Hu Tao
197 videos
I used GPT to generate 4-second storyboards, ComfyUI to create keyframes for each shot, and then Wan2.2 to generate the video segments. However, some overly complex shots—like the girl stealthily peeking out at the beginning—couldn't be executed well with a single prompt. They had to be broken down into much smaller segments (1–2 seconds each) to achieve the desired result. Similarly, large and rapid movements also required shot splitting; in extreme cases, I even had to draw them frame by frame. Splitting shots meant painting additional keyframes, and unifying the character's appearance across all those keyframes required extensive manual touch-up work, which took a lot of effort. Looking back, it might have been more efficient to plan 2-second shots from the start and hand-draw all the keyframes myself. Next version is NSFW.
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